Weapons that feel different
Assault rifles, SMGs, shotguns, snipers and a rocket launcher: seventeen guns, each with its own role, recoil and sound.
A Scint Labs game
Drop in. Hold the line. Call the strike.
Fast first-person 5v5 matches with real players and smart bots, on your phone, your tablet and any computer. Earn scorestreaks, level up your guns and climb the Ranked ladder.
Quick matches of about eight minutes. Bots fill the empty seats, so a match always starts.
Two teams of five. The first to the score limit wins.
Take and hold three flags. Every second you hold one scores.
One life per round. Plant the bomb or defuse it.
Everyone against everyone. Most kills wins.
From level 10: your rating moves with every win and loss, season by season.
Each map has three routes, cover that matters and its own light, from a sunny desert town to a cargo ship at night.

Containers · 3 lanes

Desert town · 3 routes

Old town · close quarters

Jungle village · stilt houses

Cargo ship at night · two decks
Assault rifles, SMGs, shotguns, snipers and a rocket launcher: seventeen guns, each with its own role, recoil and sound.
Sights, muzzles, grips, magazines and stocks. Level a gun up to unlock its camos, all the way to the animated ones.
Radar, Counter-radar, Supplies, Airstrike, Turret, Mortar, Drone, Advanced radar and the Helicopter: kills in a row call them in.
Play with friends in a squad, join a clan, chat with your clan and win the clan week together.
Android, iPhone, iPad, Mac and PC. Touch controls, mouse and keyboard, or a gamepad.
The server runs every match: what you see is what happened. Graphics from Low to Ultra, so even older phones keep up.






Strikefall is coming to Google Play, the App Store and the Mac App Store. Follow Scint Labs to hear first.